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World of Warcraft Macros Explained

A "World of Warcraft" macro is a group of one or more commands that will be executed together once you click the button or press the associated keybind. Utilize macros to send messages and use spells, abilities or items. You can create 36 macros accessible by all characters on your account, as well as an additional 18 macros specific to each character.
  1. Creating Macros

    • Type "/macro" in your chat box, or press the "Esc" key then click on the "Macros" button, to access the macro interface. Click the "New" button at the bottom of the interface, type a name for the macro and choose an icon, then click "Okay." Type the commands you want the macro to execute in the large text box at the bottom of the interface, then click "Save" and drag the macro to one of your action bars.

    Names, Icons and Tooltips

    • The name you selected for the macro will display on the macro's button on your action bars, as well as on the button's tooltip when you hover your mouse over it. If you do not want any name to display, simply use a single space for the name.

      Selecting the question mark icon for your macro has a special effect. If you have included one or more spells, abilities or items in your macro, the icon will change to match that of the first spell, ability or item included. You can also choose which icon is displayed by including this line at the top of the macro, replacing "Healing Touch" with the ability or item you want the icon to match:

      #show Healing touch

      If you want the macro's tooltip to display an ability or item's tooltip rather than the macro's name, include the following line at the top of the macro, replacing "Regrowth" with the ability or item you want the tooltip to match:

      #showtooltip Regrowth

    Basic Commands

    • To use an item in a macro, type "/use" followed by the name of the item; to cast a spell or ability, type "/cast" followed by the name of the spell or ability. To use an emote, type the slash command for it; for example, type "/cheer" for the cheering emote. If you want your macro to use an item you have equipped in a specific slot regardless of the actual name of the item, type "/use" followed by the number that identifies that slot. For example, the numbers 13 and 14 identify the first and second trinket slot, while 6, 10 and 15 identify the belt, gloves and cloak slot, respectively.

    Modifiers

    • Add modifiers to the commands in your macros to determine when the macro should perform each action and which target it should choose for spells and abilities. For example, the following macro will use the Prowl ability while you are out of combat and the Cower ability while you are in combat:

      /cast [combat] Cower; [nocombat] Prowl

      The following macro will use the Lacerate ability on the enemy your mouse is currently hovering over as long as it is alive, regardless of what your current target is. If your mouse is not hovering over an enemy, the macro will use Lacerate on your current target:

      /cast [target=mouseover,harm,nodead] Lacerate; Lacerate

      The following macro will use the Hammer of the Righteous ability if you click its button or press its associated keybind while holding the "Shift" key, and the Crusader Strike ability in all other circumstances:

      /cast [modifier:shift] Hammer of the Righteous; Crusader Strike

    /castsequence and /castrandom

    • The "/castsequence" command allows you to create a list of abilities the macro should perform in sequence. Each subsequent click of the macro will cast the next ability in the list; when the end of the list is reached, the macro will resume from the beginning of the list. For example, the following macro will cast Frostbolt on the first four presses, then Fireball on the fifth:

      /castsequence Frostbolt, Frostbolt, Frostbolt, Frostbolt, Fireball

      You can include an optional "reset" attribute to cause the macro to start from the beginning of the list after the specified amount of seconds, regardless of whether all the abilities in the list have been cast. For example, the following macro will first cast the cat form version of Feral Charge, then Ravage, but will reset to Feral Charge again after 10 seconds regardless of whether or not Ravage has been cast:

      /castsequence reset=10 Feral Charge(Cat Form), Ravage(Cat Form)

      The "/castrandom" command allows you create a list of abilities the macro should randomly choose between when clicked. For example, the following macro may cast Moonfire, Starfire, Wrath or Insect Swarm when clicked:

      /castrandom Moonfire, Starfire, Wrath, Insect Swarm


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