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How to Give the Pumpkin to Lucy on Poptropica

The Great Pumpkin Island portion of the online game "Poptropica" has two pumpkin task-style mini-games: Find the heaviest pumpkin in the patch for Lucy before a timer runs out and successfully roll the pumpkin to Lucy at the Van Pelt home. Each mini-game has separate, unique challenges, but, as with other areas of "Poptropica," you can repeat a mini-game or an area of a game as many times as necessary until you give the pumpkin to Lucy.

Instructions

  1. Pumpkin Weighing Task

    • 1

      Click and drag all of the pumpkins in front of the seesaw to the left side of the screen.

    • 2

      Click and drag a heavy-looking pumpkin to the seat on one end of the seesaw. The seat should drop to the ground, and the other end rise into the air.

    • 3

      Pick up another pumpkin and place it on the empty seat. If this pumpkin stays in the air, drag it away from the seesaw and drop it on the right side of the screen. If it is heavier than the first pumpkin and the seat drops to the ground, remove the first pumpkin and place it on the right side of the screen.

    • 4

      Continue this process until you find the heaviest pumpkin from the patch, and then drag it to Lucy at the top right corner of the screen. She will confirm that you have the heaviest one.

    • 5

      Agree to take the pumpkin back to the house when Linus asks after Lucy states she isn't convinced that it's possible without breaking the pumpkin.

    Pumpkin Rolling Task

    • 6

      Roll the pumpkin slowly in front of you along the grass to the first hill. Wait for the pumpkin to roll over the hill, and then jump over it to prevent it from rolling too fast.

    • 7

      Jump behind the pumpkin again and repeat with the second and third hills. If you complete this area correctly, you will prevent the pumpkin from rolling off a cliff and breaking. When you reach the cliff top, roll the pumpkin down the hill, and then click "Save" to save your spot in the mini-game.

    • 8

      Roll the pumpkin right past the rabbit holes. Time the movement so a rabbit popping out of the hole won't cause the pumpkin to fly into the air and break. Continue rolling the pumpkin until you reach the top of the next hill, and then jump in front of it as it rolls down the hill to stop it at the flag. Save your game again.

    • 9

      Leave the pumpkin at the flag, and then go up the hill to the area right of the yellow mark at the next to last rabbit hole. When the rabbit in the last hole disappears, run across and down the hill toward the pumpkin and push it through the log. If the game doesn't ask you to try again, you've successfully moved the pumpkin through the log.

    • 10

      Roll the pumpkin up the hill, down the other side, and slowly up and over the next hill. When you reach the swings, watch the movement of the kid closest to you. Quickly roll the pumpkin through the area as she swings back. Finish the task by rolling the pumpkin to Lucy.


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