Hobbies And Interests

How to Mod Weapons in Fallout 3

Fallout 3 is an action role-playing game that creates an immersive world rivaled by few other games. One of Fallout 3's drawbacks, however, is that most of its weapons feel underpowered. Fortunately, Fallout 3 gave the modding community the Garden of Eden Creation Kit (G.E.C.K.), which allows you to create mods for almost everything in the game--including weapons.

Instructions

    • 1

      Download and install the G.E.C.K. (see link under Resources), then open it.

    • 2

      Select ̶0;Data̶1; under the ̶0;File̶1; menu.

    • 3

      Check the box by ̶0;Fallout3.esm̶1; and select ̶0;OK.̶1;

    • 4

      Expand the ̶0;Items̶1; menu in the object window, then select ̶0;Weapon̶1; under the "Items" menu.

    • 5

      Look for the weapon you want to modify in the window to the right, or use the filter--located directly below the bar labeled ̶0;Object Window.̶1; Once you have found your weapon, double click on it to expand its properties.

    • 6

      Select the ̶0;Game Data̶1; tab and modify the properties you want to change:

      By increasing ̶0;Health,̶1; you increase the weapon's durability, meaning its condition will degrade less quickly, and it will require repairs less often.

      By increasing ̶0;Reach,̶1; you can increase the effective range of a melee weapon.

      By increasing ̶0;Fire Rate,̶1; you can increase a weapon's rate of fire, meaning that the weapon will fire more quickly and go through ammunition more quickly.

      By decreasing ̶0;Spread,̶1; and ̶0;Min Spread,̶1; you can increase a weapon's precision, ensuring that all of your shots will land closer together.

      By increasing ̶0;Crit Dmg,̶1; you can increase the additional damage caused by a weapon whenever it inflicts a critical hit.

      By decreasing ̶0;Value,̶1; you can make a weapon less expensive to purchase and repair. On the other hand, you will also make less money if you attempt to sell the weapon.

      By increasing ̶0;Damage,̶1; you can increase the damage a weapon deals per hit.

      By altering ̶0;Ammo Use,̶1; you can change the amount of ammunition a weapon uses per shot. Setting ̶0;Ammo Use̶1; to ̶0;0̶1; means that a weapon consumes no ammunition, meaning you will never have to reload.

      By increasing ̶0;Crit % Mult,̶1; you increase the probability that a critical hit will occur. Setting this value to ̶0;100̶1; will cause the weapon to inflict critical hits with every shot.

      You can also alter the ̶0;Crit Effect̶1; entry so that a weapon has a special effect occur whenever it inflicts a critical hit. ̶0;VictoryRifleKnockdownSpell,̶1; for instance, causes enemies to be knocked onto their backs whenever the weapon scores a critical hit.

      Finally, under ̶0;Art and Sound,̶1; you can alter the ̶0;Projectile̶1; entry to change the type of projectile fired by your weapon. Simply by changing this one property, pistols can be made to fire grenades--or even nukes.

    • 7

      Select ̶0;OK̶1; when you are done making modifications.

    • 8

      Choose ̶0;Save̶1; under the file menu to save your weapon mod.

    • 9

      Use Fallout Mod Manager or the Fallout 3 launcher to activate your mod, and launch the game to test your weapon mod.


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