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How to Build a Moving Person in LittleBigPlanet

"LittleBigPlanet" is an adventure game in which players can create their own levels and share them with other players. Players control a SackBoy or Girl in game to play through levels or create objects. SackBots are programable NPCs, non-player characters, which can be placed in a level. They are helpful for creating in game cut scenes, enemies or characters to go with your level. SackBots can be programed to move on their own, talk or mimic player movements.

Instructions

    • 1

      Load a custom level from the "MyMoon" option on the "LittleBigPlanet" main menu.

    • 2

      Press "Square" to open your "Popit" menu. Select the "Gameplay Kits" and press "X."

    • 3

      Choose the "SackBot" object from the "Gameplay Kits" and place it in the level.

    • 4

      Open your "Popit" and select the "Popit Cursor." Select the SackBot with the cursor to open its behavior options.

    • 5

      Scroll through the behavior options to make it follow, flee, patrol or act. This will determine where and how the SackBot moves.

    • 6

      Scroll down further to change movement options, adjusting the sliding bar to increase or decrease the options, such as walking speed or jumping ability.

    • 7

      Close the "Popit" menu to test how the SackBot moves.


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