Charging Guns
Press "R1" to enter fighting mode. Hold the fire button for three seconds to charge your gun, which will glow. Single-shot weapons fire a powerful Devil Shot rather than a standard bullet. Handguns fire three or four powerful bullets.
Unlimited Orbs
Go to the Phantoms Chapel at the start of the Black Knight mission. Allow the time to run out on the secret mission that starts and then kill all of the spiders, worth 150 red orbs. Leave the chapel and head straight back in to earn 150 more orbs. You can repeat this process an unlimited number of times.
Double Taunt Reward
Press "R2" and move the left analog stick in any direction simultaneously to taunt when near an enemy; this earns two symbols on your Devil Trigger Meter. The normal taunt, "R2," only earns one Devil Trigger Symbol.
Easy Back Attack
Run away from an enemy so that it chases you. Head toward a wall and jump forward when you are about three steps away. Press the jump button when you make contact with the wall to push off the wall and flip over the enemy. Now simply attack the defenseless foe from behind.
Defeating the Griffin
Fighting the griffin can be grueling, but there is a way to turn the fight in your favor. Using holy water will take away your enemy's ability to fly. Approach the Griffin from the sides and jump onto its back. Now simply slice at its neck with your sword.
Killing Nightmare
Do not try to fight Nightmare straight away. Allow it to take you into the underworld because when you return it will have lost 25 percent of its health. Strike the metal plate with your sword to reveal an energy ball. Jump on Nightmare and keep attacking with the ball until the monster dies.