Instructions
Create your level. Fill it with objects and characters of your choosing. Once you're finished, decide exactly how you'd like your cut scene to play out, so you know where to put your cameras.
Press the "Square" button to bring up the "Popit" menu and selecting the "Sequencer" from your tools. This will place a timeline in your level, allowing you to control when the camera angles change.
Select the "Movie Camera" from the "Popit" menu and place it on the "Sequencer Circuitboard" at the bottom of the screen.
Select the camera icon on the "Sequencer Circuitboard" to adjust the camera to your liking,using the left analog stick and press "X" to confirm its placement.
Open the "Popit" menu and select the "Movie Camera" tool. Placing the camera ahead or behind the other one on the "Sequencer Circuitboard" will tell the game when to show the player that camera angle. When the "Sequencer" reaches the second camera icon, the player's view will change to show that camera's angle.
Place as many cameras on the "Sequencer Circuitboard" as you want, changing the angles and their position to show players a different piece of your cut scene. When you are finished, the "Sequencer" will play from left to right, changing camera angles at every camera icon to display your level and characters as you've set them up.