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How Does the PS3 Motion Detector Work?

With the massive success of the motion control-enabled Nintendo Wii console, other console developers are quickly getting into the party as well. The PlayStation motion detector system, called PSMove, will be released in late 2010, according to PCWorld magazine. It works differently than the Nintendo Wii's sensor system and borrows the PlayStation's existing camera system, the PlayStation Eye. The new Move controllers are picked up on the camera, and work with the PlayStation's powerful processor to make a smooth, intuitive and engaging gaming experience.
  1. Move Controller

    • The Move controller looks a little strange at first glimpse. It's a rod, shaped almost like the handle of a microphone. One end is ergonomically rounded to fit the hand, and the middle of the controller has a stout analog control stick with a handful of buttons. At the end, however, is a large, round, rubbery globe that lights up. The light is actually the secret to the Move system; it looks different than most things in your home, and will be picked up by the PlayStation Eye.

    PlayStation Eye

    • The Eye camera is a basic webcam that plugs into a USB port on your PlayStation 3 controller. It was already powerful before the PlayStation Move was even announced and could recognize certain objects and bar codes on cards for some games, translating that information into code to be used in the game. The Move controller is merely an extension of this same idea: the light on the controller is recognized by the Eye, and mapped to movement in the game.

    Sub-Controller

    • Because some games also require additional buttons or functions, there is also a Sub-controller. It looks a lot like the Move controller, but without the rubbery light bulb on the top--it's just a stick with some buttons. Many of these buttons are already on the PlayStation Controller--including Triangle, Square, X and Circle--and the sub-controller also has an analog stick and a trigger button. These buttons, when pressed, pass information to the PlayStation console and also activate certain in-game functions.

    Processing

    • The processor in the PlayStation 3 console is extremely powerful. It brings the three elements of the PlayStation Move system together, and processes the information to make all of the characters on the screen move like you do. The computer inside the PS3 takes the button presses, the motion sensor inside the controllers, and the light tracking from the PlayStation Eye, which gives your console the exact position and orientation of the controller. All of this translates into some of the same information your Dualshock controller would pass to the PS3, but with fewer button presses.

    Applications

    • This may seem overly complicated, but the intent is to make a video game experience that's intuitive and immersing. Like the Nintendo Wii, the Move system translates your motions into the video game itself. So, if you were to hold the Move controller like a golf club, and then swing, you could play a golf game as though you were actually on the green. If you have an archery game, the main Move controller will stand in for the bow itself, while you nock and draw the arrow using the sub-controller.


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