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How to Get All the Pixls in Super Paper Mario

The Nintendo Wii RPG-style adventure video game "Super Paper Mario" follows Mario and friends as they battle the villain Count Bleck. Mario has the ability to transition from a 2-D setting to a 3-D setting, but the characters also collect helper characters named Pixls who provide a different special ability. You can collect 12 Pixls during the course of the game, but only three are optional. Mario begins the game with one Pixl, Tippi, used to identify objects on the screen by pointing the Wii Remote and pressing "A."

Instructions

  1. Thoreau and Boomer

    • 1

      Travel to Yoldtown in World 1-2 and enter the the third house to the left. When inside, press "A" to flip the world into the 3-D version and go through the warp pipe.

    • 2

      Point Tippi on the screen to reveal a hidden door. Enter and battle the enemies within to gain Thoreau.

    • 3

      Press "1" to throw Thoreau to retrieve items and enemies.

    • 4

      Travel past the lake in World 2-1 and go down the pipe.

    • 5

      Use Tippi to reveal a hidden block, and then smash it.

    • 6

      Go down the pipe and battle the enemies to earn Boomer.

    • 7

      Press "1" to set Boomer as a bomb, and then press "1" once more to blow him up.

    Slim and Thudley

    • 8

      Go to World 2-3 and go up to the second floor. Press "A" for Mario to go 3-D.

    • 9

      Open the treasure chest to gain Slim.

    • 10

      Press "1" to become thin enough to go through cracks and other small areas.

    • 11

      Advance to World 3-2 and use the second area pipe. Go through the door ahead of you. Switch to Bowser and defeat the enemies to receive Thudley.

    • 12

      Press "1" when equipped with Thudley to perform a stomp attack. This attack can defeat enemies, hit large blocks and put poles into the ground.

    Carrie and Barry

    • 13

      Continue to World 3-4 and flip to 3-D with Mario in the main entrance area of Francis's Castle. Go through the door next to the save point and go down the warp pipe.

    • 14

      Go 3-D once again when you find the spikes to find a platform to take you across. Equip Thudley and press "1" to make him hit the large block and gain Carrie.

    • 15

      Press the "1" button to create a platform to float across spiked areas.

    • 16

      Complete World 3-4 and return to World 3-1. Talk to Barry to get him to join you.

    • 17

      Equip Barry and press "1" to create a shield that protects Mario with spikes.

    Fleep

    • 18

      Go to World 4-2 and enter the restroom to talk to Fleep.

    • 19

      Find the Elder to gain the ancient clue.

    • 20

      Give the clue to Fleep to make him join you.

    • 21

      Press "1" to create a square in space and position that space over an enemy. Press "1" again to stun your enemy. This ability also helps reveal secret items.

    Cudge

    • 22

      Go to World 5-2 and collect the three stone tablets located in the level.

    • 23

      Climb to the top of the mountain and use Tippi to reveal an invisible block. Hit the block and climb the ladder that appears.

    • 24

      Approach the pedestals and place the tablets in the order of stone, water and fire to collect the Pixl called Cudge.

    • 25

      Equip Cudge and press "1" to perform a hammer attack.

    Dottie

    • 26

      Go to World 5-4 and find a skull drawing on the wall.

    • 27

      Use Fleep on the skull drawing to collect a key and backtrack through the last two pipes you went through.

    • 28

      Press "A" with Mario to go 3-D and climb the ladder.

    • 29

      Use your newfound key to unlock the door and collect Dottie.

    • 30

      Use Dottie by pressing "1," which will cause your character to shrink.

    Piccolo

    • 31

      Go to Flopside and enter Merlee's House of Charms. Jump behind the counter and talk to her to receive the quest. Then go to Flipside and enter Merluvee's Fortune Shop. Jump behind the counter and talk to her to learn the next part of the mission.

    • 32

      Go to World 1-1 and talk to Bestovius in his house. Then go to World 1-2, enter the final house in town and talk to Watchitt. Travel to Chapter 1-4 and go to the star block to receive an autograph from Merlumina.

    • 33

      Revisit Watchitt in 1-2, Bestovius in 1-1, Merluvee in Flipside and Merlee in Flopside. When finished, you'll receive the random house key.

    • 34

      Go to the first floor of Flopside and unlock the door to receive Piccolo.

    • 35

      Equip Piccolo and press "1." This will have two effects: It will change your character's sound effects and cure status ailments on your character.

    Dashell

    • 36

      Go to Flipside and travel to the bottom area.

    • 37

      Take part in the Pit of 100 Trials.

    • 38

      Defeat Wracktail at the end of the quest to earn Dashell.

    • 39

      Press "1" to give your character super-speed.


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